Brewist is the brainchild of a pair of nerds determined to create amazing indie tabletop games. Moss, my cohort, is the brains behind the games and mechanics, while I use my UI and layout skills to present the games in an easy-to-understand format.
This involves creating the visual styles for each game based on the theme and subject, as well as designing specialized worksheets and book layouts. Additionally, I have worked with many incredibly creative artists and illustrators to help bring our worlds to life, which has allowed me to improve my communication skills as an art director.